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Kids Today Will Never Understand Network TV’s Most Powerful Hype Machine

By Robert Scucci
| Published

Sit down around the fire, my lads, and let me enlighten you on the relic of ancient media known as clip chows. Back in my day, cable TV ruled the landscape, and sitcoms ran for 22 to 26 episodes a season. Week after week, we’d go on a new adventure, wondering what kind of trouble Homer Simpson, Ross and Rachel, Tim “The Tool Man” Taylor, and Jerry and the Seinfeld gang would get themselves into. But toward the end of any given season, there wouldn’t be a new adventure. Instead, we’d get the dreaded clip show.

I call the clip show “dreaded” because most people didn’t like them. I had no strong feelings either way. The idea of reusing content under the guise of a new episode never really bugged me so long as it served a purpose. As long as the episode was framed in a way that was palatable, I was all for it. I always saw it as a greatest hits reel, and if there was a solid framing device, it was a great way to revisit some of the best moments from any given series.

But there’s more to Clip Shows than meets the eye. They were important to a series’ health in a world where DVDs weren’t yet ubiquitous, and home media consumption hadn’t exploded into what it is today. In the streaming era, the idea of a clip show is rightfully preposterous. That’s why Friends, which concluded its run in 2004, used them often, while How I Met Your Mother, which debuted in 2005, mostly avoided them outside of the occasional flashback-heavy episode.

What’s The Point Of A Clip Show? 

Home Improvement had some of the best Clip Shows because they were framed around Tim Taylor’s horrible decision-making. Season 4 featured two back-to-back clip shows, “Tool Time After Dark: Parts 1 & 2.” The series had just hit its stride and quickly became appointment viewing for millions of American families. But writers get tired, cast and crew members need downtime, budgets get stretched thin, and the show must go on.

So how did Home Improvement handle it?

Tim eats too much Polish food, gets laid out on the couch, and spends both episodes wrapped in blankets, drinking antacid through a bendy straw while watching reruns of Tool Time. It’s a clip show done right. It’s essentially a bottle episode that only really required Tim Allen on set for a majority of its runtime, saving on payroll toward the end of Season 4. It’s also a clean framing device that lets casual viewers catch up on the show’s best moments.

Budget And Back-End Sales

Star Trek: The Next Generations least popular episode was a clip show

Clip Shows served two very specific purposes: saving money and marketing.

Star Trek: The Next Generation’s first and only clip show, Season 2’s “Shades of Gray,” was famously hated by fans, but it was born out of necessity. The showrunners spent so much of the season’s budget building elaborate set pieces for episodes like “Elementary, Dear Data” and “Q Who,” that they didn’t have enough funds to properly finish the season. The result is an episode centered around William T. Riker experiencing flashbacks to earlier events in the series. It’s widely considered one of the show’s worst episodes, but those earlier episodes helped introduce the Borg into franchise canon. Sounds like a fair trade-off in the grand scheme of things

Series like Home Improvement, The Simpsons, and Friends used Clip Shows differently. This was the sitcom golden age, when serialization wasn’t required. Sure, there was continuity from season to season, but for the most part, you could jump into a random episode and follow along just fine. It was during a time when clip shows ruled the land.

Clip Shows Thrived In A Pre-DVD Era

You couldn’t always walk into Walmart and buy three copies of Time Cop

Clip Shows offered a crash course in a series’ best moments for casual viewers. Circling back to Home Improvement in its fourth season, anyone just getting into the show had to decide whether they wanted to start from scratch with reruns through syndication. DVDs were introduced in the U.S. in 1997, but most households didn’t adopt them until the early to mid 2000s.

And why would they? After decades of collecting VHS tapes, switching to an unproven format meant dropping a significant amount of cash on something that wasn’t yet proven by the market. Early, primitive DVD players cost up to $600, and then you still had to buy the DVDs in order to watch anything on them.

Tim Taylor watching a Tool Time clip show in a Home Improvement clip show

Networks wanted more eyes on their shows, and VHS tapes could only hold a handful of episodes. The Simpsons had specialty tapes like Treehouse of Horror collections, but full-season releases weren’t really a thing yet, and if they were during the VHS era, we’d all have to rent storage units to contain them. If you were tuning into Home Improvement for the first time and caught “Tool Time After Dark” by happenstance, you’d get everything you needed. Tim’s reckless habits, his ongoing dietary mishaps, and a highlight reel of Tool Time disasters.

Clip Shows were a sizzle reel. They were basically saying, “If you like any of this, there’s plenty more where that came from. Stick around.” Clip Shows were the greatest hits albums of network television, and in this context they thrived.

Changes In Consumption Habits Killed The Clip Show

How I Met Your Mother doesn’t have clip shows because fans could just buy the DVDs

Once DVDs proved they were here to stay, Clip Shows disappeared almost overnight. There was no need for them. Consumers could buy entire seasons at a reasonable price and own them forever. If you wanted to turn someone into a fan, you didn’t need a sampler platter. You could just show them a handful of great episodes from your DVD collection.

Then, in 2005, YouTube launched. Early on, it was mostly home videos and clips from shows like Family Guy that people wanted to pass around via email; it made sharing standout moments even easier.

Streaming, and the ability to pull any clip you want from YouTube, were the final nails in the coffin for clip shows

As home media became more accessible, Clip Shows became unnecessary. Good shows marketed themselves through word of mouth. The streaming era brought us shorter, more serialized seasons, making them even less practical. They worked in an episodic format where you could mix and match, but when you’re dealing with season-long story arcs, there’s no clean way to justify them.

These days, If I want to introduce a friend to The Simpsons, which is nearing 40 years worth of episodes, I’m not throwing on “So It’s Come To This: A Simpsons Clip Show.” I’m pulling up Disney+ or digging through my physical media and making them watch “Bart on the Road,” “You Only Move Twice,” and “Duffless.”

But kids today, watching a clip show out of context on streaming, will never understand how differently we consumed media in the 90s and early 2000s, or how necessary clip shows were for getting people hooked on a series in the first place.


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A Little Help From My Friends

friends driving

friends driving

I was on my fourth radiation session. I was sitting across from my friend Rachel’s husband, Rob. He was holding a paperback, dog-eared copy of The Stories of John Cheever. Rob was my driver that day.

When we’d first arrived at the medical center, Rob found a seat in the waiting room, while I went to the dressing room. I carefully took off my clothes, peeled a rectangle of gauze from my chest, and pulled on a white gown. The Maine Med radiation oncology department is on the basement level, and the cold air felt uncomfortable on my bare arms. But pain had taken on an unanticipated psychological dimension: Feeling it meant I was still here to feel it.

Then I took a photo of myself in the dressing room, smiling. I’d taken one before each session since starting treatment, as a way of marking the weeks. As always, I sent the photo to my husband Dan, and to my friend Rachel. I was here. This happened. Then I left the dressing room to join Rob on the blue chairs.

Two weeks earlier, it was Rachel who had come up with the plan: my radiation buddy system. I’d gone in for my final pre-treatment CT scan, and sitting in my car afterward, I felt my courage abandon me. The aloneness of cancer is existential. You and only you go into the strange room with the beeping machines. You alone wake with a start in the middle of the night, thinking: I have breast cancer. Life will never be the same. I called Rachel from the parking lot and told her: I wasn’t sure I was brave enough to drive to radiation by myself. She paused, then replied, “I’ll figure this out.”

Within a few days, she had. Recruiting four female friends and three of their husbands, Rachel made a schedule of my radiation drivers, all of whom had gladly signed up. Since Rachel’s work schedule wouldn’t allow her to drive me herself, she served as coordinator, and texted me the night before each appointment with the plan. Tomorrow, your driver is Merry. She’ll be there at 9:15 a.m.

On that Monday, four days into treatment, the skin on my breast was already starting to sting. Rob sat across from me, and I asked him about the book he was reading. He told me about finding the paperback at the swap shop at our local dump. I told him I loved Cheever’s stories, too — especially “The Swimmer.” After my session, Rob drove me home, and I got out of the car feeling lighter.

When you’re preparing for radiation, the doctors will tell you that you can drive yourself. It’s easy; it’s only 20 minutes. But it’s not easy — and it’s never only 20 minutes. Perhaps I could have managed the actual mechanics of driving, but I know it was those rides from my friends that got me through the treatment.

When my friend Nora brought me to my appointment, she came into the exam room and asked questions. On Leah’s days, we’d have breakfast first at my house — a Dutch baby with raspberries. Emma cried with me when we saw a boy, the same age as my younger son, arriving at the radiation center for treatment. Merry showed up on her driving days with bouquets of flowers from her garden. Surrounded by longtime friends — chatting, the way we’d done for years — I was able to see cancer as only a part of my larger life.

On my last day of radiation, in mid-July, my husband, Dan, brought doughnuts for the radiation team at Maine Med. After my session, everyone gathered and clapped as I rang the cowbell to announce that I was done. When I got home, our older son was standing in the dining room with a Lazy Daisy cake he’d baked, covered with candles.

It’s now been almost a year since those appointments, and I still remember them clearly: my breast swelling to the size of a watermelon; my nipple bleeding and my areola peeling off; the instructions coming through the loudspeaker, reminding me to hold my breath and stay still.

But I can’t recall the pain anymore. What I can still feel is my friend Jess’s leg against mine on the waiting-room sofa; the relief that rolled through me when I left the treatment room and found Emma or Rob or Dan waiting for me. More than anything, I feel a deep sense of worthiness. During those five weeks of driving — with conversations about books and teenagers and what goes best on Dutch babies — I learned how it felt to be truly cared for. I realized that love can take on many shapes: flowers, cakes, spreadsheet schedules.

Sometimes it was as simple as a friend in the waiting room holding a paperback, ready to talk about it all the way home.

Caitlin Shetterly is a journalist, editor, and author. Her new novel, The Gulf of Lions, was published in May. She lives in Maine with her husband and two sons.

P.S. “9 life lessons I learned after my cancer diagnosis,” and what does it mean to think about cancer as a battle?

(Photo by Ángela Rober/Stocksy.)

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Khloé Kardashian Says Daughter True Thompson Has an 'Elevated' Way of Wearing Her XO Blue Perfume

Like mother, like daughter! Khloé Kardashian’s new XO Blue perfume has already earned the approval of daughter True Thompson.

Ahead of the launch party in Malibu, California on June 16, The Kardashians star shared that Thompson, 8, is already taking after her in one unexpected way.

Khloé Kardashian/Instagram

“She doesn’t wear fragrance on a daily basis, but she has the Squishmallows fragrance, which is so cute and age-appropriate, and then she has all of mine on her counter, and sometimes she sprays herself, and sometimes she doesn’t, but they’re into scents, these kids,” she explained during a virtual press day.

When Kardashian’s daughter does decide to borrow one of the reality television star’s favorites, she has her own way of doing things.

“I do let her use it, but it’s everything in moderation and she’s so great. She sprays her clothes and not herself, which I’m like, ‘Okay, elevated.’ I love when kids are smarter and more creative than we are. So, she doesn’t spray her body, which I’m fine with.”

Khloé Kardashian/Instagram

It’s a far cry from Kardashian’s own spritzing habits growing up.

“When I was younger, it was Bath and Body Works. … I mean, we doused ourselves in the most potent of stuff.”

These days, though, Kardashian is chasing vacation vibes with her signature scent. 

“XO Blue is very tropical, in my opinion. I think when you put it on, you immediately get this woody coconut. I feel very transported onto a beach with a piña colada. … It’s still something that you can wear, but I just love where it transports me to.”

Khloé Kardashian/Instagram

And for the Khloé In Wonder Land podcast host, the appeal goes beyond an island getaway.

“I just want you to feel the sexiest at your core, and that doesn’t have to be this aesthetic thing.”

“For me, that’s all energetically. I just want you to feel just super sexy and feminine and that you can manhandle anyone and do whatever you want to do, and you’re just that girl. … You want to be in a summer dress or a tank top. It’s so silly that that’s how I feel when I’m wearing it, but I feel like the less clothes, the better.”

Greg Swales

The Khloud founder is just as passionate about what goes into her body as what goes on it.

“I love peptides. I don’t know if that’s a secret. I feel like everyone takes a peptide. … I take injections, which I love, and they just make you feel good and you look good. … I’m also a big vitamin girl and just staying active. There’s not one thing that’s gonna make anything all better.”

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Set Phasers To Fun: The Year Of Star Trek Video Games Is Here

By Chris Snellgrove
| Updated

Star Trek has been entertaining sci-fi fans for 60 years through TV shows, movies, books, and comics. There’s only one entertainment sector where the franchise historically falters: video games. If we’re being honest, there have only ever been a handful of really good Star Trek games, and the best ones came out literally decades ago. Because of that, any Star Trek fans looking to lose themselves in a good video game would be forgiven for giving a Bones-like prognosis to the state of modern Trek titles: “it’s dead, Jim!”

However, all of that is changing. We already got Star Trek: Voyager—Across the Unknown, a game that puts us in command of Voyager as the crew tries to make it back home from the Delta Quadrant. Later this year, we’ll be getting a SimCity-style game (Star Trek: Outposts Unknown) as well as a digital, customizable card battler (Star Trek Warp). Next year, Star Trek: Shadow Frontier will put us in control of Ro Laren, with Michelle Forbes reprising her role from The Next Generation. So, what’s the deal with all these games? What are they about, and when can you play them? Keep scrolling to replicate answers to all these questions!

Finally, You Can Kill Tuvix Yourself

The first game to kick off the Star Trek video game renaissance is Star Trek: Voyager—Across the Unknown, and it takes the franchise where it has never gone before. You take control of Voyager after it is zapped into the Delta Quadrant, and like Captain Janeway, you must help everyone find their way back home to the Alpha Quadrant. Much of the game is spent managing finite resources and using your best judgment of which systems to prioritize. Speaking of judgment, you’ll have to make snap calls in several adventures (including recreations of iconic Voyager dilemmas, like whether to kill Tuvix) that can save the day or possibly get everyone killed.

The general consensus on Star Trek: VoyagerAcross the Unknown (which is out now on console and PC) is that it’s good but not great. The most notable thing about it is arguably its sandbox nature and its emphasis on resource management. Historically, many Star Trek games have been shooters, real-time strategy games, and RPGs filled with bonkers puzzles. This was the first game to focus extensively on both resource management and narrative choices, making it arguably the best Starfleet captain simulation since the 2002 title Star Trek: Bridge Commander.

Two More To Beam Up

star trek

Surprisingly enough, we’re going to get two more Star Trek games this year. One of them is Star Trek: Outposts Unknown (which will be released for PC and console sometime this year). This game is designed like SimCity, but with a Trek twist. Basically, you are trying to build, maintain, and defend an outpost on a distant planet. That means exploring strange new worlds, gathering resources, and defending everyone from the planet’s most hostile creatures. While not exactly a cozy game, the Outposts Unknown demo (which is out on Steam) proved surprisingly relaxing, which may be good news for players who don’t like the intensity of games like StarCraft.

The other big Star Trek video game of 2026 is Star Trek Warp. This title is described as a “card battler” that lets players “choose characters from a huge roster of Star Trek legends, heroes, and villains, and deploy them at iconic locations like Ten-Forward and the Warp Core.” With seven virtual lanes to defend, this game is designed to keep you on your toes; the title also features both PvE and PvP modes. Overall, Warp sounds like the weird lovechild of League of Legends (what with the lane defense) and the old Star Trek Customizable Card Game. That might just help it appeal to both young fans and older fans.

A New Strategy And An Old Legend

The most exciting new Star Trek game won’t be coming out until next year. Star Trek: Shadow Frontier is a survival horror title where a Starfleet officer must survive on a mysterious planet. The twist? That officer is Ro Laren, who once left the Enterprise-D to join the Maquis before making her way back to Starfleet. Since her surprise appearance in Picard, fans have been wondering how she went from being a principled rebel to being a good, rule-abiding officer. Shadow Frontier may very well give us that explanation. If nothing else, it will give us something unique: a Silent Hill-type game set in the Star Trek universe.

So, what’s up with this sudden influx of Star Trek video games? The smart money is that Paramount is continuing to throw everything at the wall with this franchise to see what sticks. No Star Trek show is currently in development, and the only definitive thing on the horizon is a movie intended to give this universe its second huge reboot. Trek games (particularly those featuring characters like Ro Laren and Tuvok) are a way of appealing to older fans who like the IP and younger fans who just like gaming. By seeing what sells, Paramount can finally get to the bottom of a decades-old question: what the heck Star Trek fans actually want.


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