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Overlooked, Unrated Thriller Bends Time And Laughs At Fate

By Robert Scucci
| Published

The concept of free will is a fickle one if you can see your own future and realize that no matter what choice you make in the present, you’ll wind up at the same outcome. 2019’s Volition toys with this deterministic notion when its hero can’t escape his fate no matter how many times he tries to course correct. He’s not living in a choose your own adventure timeline, but in an adventure with a grisly end that always seems to choose him.

Through this framework, Volition succeeds as a time traveling sci-fi thriller where free will and determinism are locked in constant opposition, with no clear way to break the cycle of betrayal, deception, and violence that traps our protagonist Jimmy (Adrian Glyn McMorran). As more variables enter the equation, Jimmy tries to make sense of his surroundings and correct the predetermined path he’s convinced he has to follow, hoping to reach a conclusion he can actually live with.

Clairvoyance, Diamonds, New Relationships, And Death

Volition 2019

When we’re first introduced to Jimmy in Volition, we already know he’s blessed or cursed with clairvoyance. He uses his inexplicable ability for sports betting, while also experiencing fleeting flashes of deja vu that hit without warning. Having lived this way without too many complications, Jimmy’s life takes a turn when a woman named Angela (Magda Apanowicz) is mugged by a group of low level criminals. After catching a flash of a future moment suggesting they become friends, or maybe more than friends, he decides to pursue her.

Around the same time, Jimmy’s old friend Sal (Frank Cassini) introduces him to Ray (John Cassini), who offers him the chance to fence a bag of diamonds worth millions. Jimmy only accepts because his visions imply that this is how events are supposed to unfold. In his mind, the future isn’t something to avoid, it’s something he has to fulfill. Up until this point, he’s believed he has no real influence over the outcomes of his visions, so he might as well go with the flow.

Volition 2019

As expected, Jimmy and Angela grow closer while Sal and his accomplice Terry (Aleks Paunovic) plan to betray Ray by stealing the diamonds from Jimmy and keeping the profits for themselves. The double cross sets off a chain reaction that forces Jimmy and Angela to flee to Jimmy’s estranged foster dad, Elliot (Bill Marchant), who happens to be a quantum physicist. As fate would suggest, at least in Jimmy’s mind, these events build toward what was always destined to happen. There will be a scuffle at Elliot’s house, and Angela will be shot dead.

Refusing to accept that this is how the scenario must play out, Jimmy consults Elliot, who reveals he created a time travel serum administered intravenously, and that Jimmy’s clairvoyance isn’t mystical at all. It’s the result of being subjected to the serum during childhood. Jimmy is understandably furious that his foster dad used him as a lab rat, but he’s relieved to learn that his visions are actually memories from previous time hops. If that’s the case, he may be able to change the future if he can map it out correctly.

A Time Loop Worth Getting Lost In

Volition becomes especially enthralling once it leans fully into Jimmy’s time loop, which fragments at increasingly absurd levels as he tries to save Angela from the encounter that claims her life. He experiences memories, past, future, and present in rapid bursts, making split second decisions based on limited information. He uses the wall of his apartment as a reference point to track overlapping timelines, watching himself from afar and interfering when necessary, yet still failing to crack the code.

No matter what he does, Angela dies, and he refuses to accept that outcome. If saving her life while sacrificing his own is his purpose, so be it. Having never cared about anyone as deeply as he cares about her convinces him that the ultimate tradeoff might be the only way to find peace.

Volition 2019

There aren’t any flashy special effects in Volition outside of Jimmy’s visions, which is exactly what I appreciate in a time travel story. The film benefits from that restraint because the experience isn’t driven by laser beams or futuristic gadgetry. Everything unfolds inside Jimmy’s fractured perception as he buries himself deeper in similar yet slightly different timelines that all appear to lead to the same destination.

To experience the deja vu, the confusion, and one man laughing in the face of fate because he refuses to let a deterministic timeline call the shots, you can stream Volition for free on Tubi as of this writing.


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How I scored ad-free Paramount+ Premium for only 99 cents

SAVE $26: As of April 22, returning subscribers can score two months of ad-free Paramount+ Premium for only 99 cents per month with the code N8C27L. Usually $13.99 per month, that’s $26 in savings. Just note that your mileage may vary.


$0.99/month for 2 months (save $13/month) with code N8C27L

If you’re looking to save some money on your streaming lineup, my number one recommendation is to cancel your subscriptions. While it doesn’t work for every streamer, many will offer you a special discount to come back. Not to mention, you’ll be eligible for any new deals that may appear that are marketed to “new and returning customers.” Case in point: as of April 22, returning subscribers can get two months of ad-free Paramount+ Premium for just 99 cents per month.

I’ve tested this out myself, so I can vouch for it. When you navigate to Paramount+ and sign in to your existing account, you’ll be prompted to pick a plan. Select the Paramount+ Premium monthly plan for $13.99 per month. On the “Welcome back!” page, scroll down to the box that says “Have a promo code?” and enter N8C27L. Once you hit “apply” the price should drop to just 99 cents per month.

Paramount+ checkout page with promo code applied


Credit: Paramount+

That’s all, folks. You can take advantage of two full months of ad-free Paramount+, Showtime, BET, CBS, Comedy Central, MTV, Nickelodeon, CBS live TV, UFC fights, and more for less than two bucks. That’s $26 total in savings.

Paramount+ has a surprisingly hefty library. Subscribers can enjoy Paramount+ Originals like Landman and RuPaul Drag Race All Stars, Showtime series like Dexter Resurrection and Yellowjackets, CBS hits like Survivor and NCIS, and nostalgic shows from Nickelodeon and MTV. Not to mention, there’s a lineup of movies that’ll keep you fully entertained for your two-month promotional period. Just be sure to cancel again before the second month is over if you want to avoid paying full cost. You can always sign up again when another deal arises. I know I will.

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How Stargate SG-1 Used A Classic Trope To Emotionally Wreck Its Fans

By Jonathan Klotz
| Published

Garfield and Friends said it best: “Oh no, we’ve resorted to an evil twin storyline.” Star Trek: The Original Series did it the best with Mirror Universe Spock, and ever since, it’s been a lazy excuse for every series to use when they run out of ideas. The exception is Stargate SG-1’s sixth episode, “Cold Lazarus,” which plays with the trope by making the twin less evil and more confused.

When fans say they skip this episode when rewatching, it’s not because it’s a lazy, poorly written episode. In fact, it’s the opposite. The ending of “Cold Lazarus” is a pivotal character moment for Jack O’Neill (Richard Dean Anderson) and a gut punch to the audience. 

Stargate SG-1’s First Evil Twin

“Cold Lazarus” opens with the SG-1 team on a planet that doesn’t look like Vancouver (it was a giant pile of sulfur at the port of Vancouver). The desert landscape is dotted with shattered blue crystals that look like the remnants of a civilization until we see a crystal eye-view of O’Neill, a mysterious light knocks him out, and all of a sudden, a second O’Neill is looking down at the first. Turns out, the crystals are the civilization. 

Fake O’Neill is trying to figure out who O’Neill is and what SGC is all about. When he pulls out photos of his family, it takes Samantha Carter (Amanda Tapping) by surprise. O’Neill’s never mentioned his wife, Sara, or his son, Charlie. Confused, the Fake O’Neill goes to the home, where Sara is disgusted he’d come by and thinks it’s a sick joke that he’s asking about Charlie. If you’re wondering if you missed a key part of O’Neill’s backstory, don’t worry, this is the first time that either Sara or Charlie is mentioned, and tragically, we soon learn why. 

No One Ever Dies

Charlie shot himself with O’Neill’s gun. Fake O’Neill starts to piece this together when he goes into Charlie’s old room and breaks down, prompting Sara and him to finally have the conversation about their shared grief. Back in SGC, the crystal’s nature is revealed to be an energy alien calling itself Unity, which accidentally killed a Jaffa, and the Goa’uld shattered them in retribution. That’s when O’Neill stumbles back through the Stargate, and the team realizes the mistake they made. 

The Fake O’Neill is soon captured at a local hospital, suffering from Earth’s radiation, where he explains that he sensed O’Neill’s pain after he took his form and wanted to help ease the suffering, as nothing ever truly dies to Unity. To prove its point, Unity transforms into Charlie, giving O’Neill and Sara one last chance to see their child. Fans who haven’t lost a child can understand the emotion, but for fans who have, this scene is emotional torture, in the best way possible. 

Jack knows this isn’t Charlie, but he talks to him like he is, and then they walk together through the Stargate back to Unity’s planet. It’s a beautiful moment that explains so much about O’Neill’s throwing himself into work and how even his friendships remain professional. “Cold Lazarus” may have started out with the “evil twin” trope in full effect, but the ending is proof that even early during its run, Stargate SG-1 was going to be the greatest. 


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Star Trek’s Scariest Episode Secretly Answered Fans’ Oldest Complaint

By Chris Snellgrove
| Published

Star Trek is a long-running franchise filled with tropes, some of them more annoying than others. For many fans, the dumbest trope that keeps popping up is when there’s only one ship that can save Earth from one catastrophe or another. It always begs the question: why isn’t the seat of the United Federation of Planets better protected? It certainly feels like such an important planet would have its own fleet for protection rather than relying on a long-range vessel like the Enterprise to warp in and save the day.

However, it seems that Star Trek’s scariest episode might have secretly answered fans’ oldest complaint about the franchise. Over on Reddit, user u/Wallname_Liability presented a compelling theory: that in the Star Trek: The Next Generation two-parter “The Best of Both Worlds,” the collection of Starfleet vessels lost fighting the Borg at Wolf 359 was the home fleet. This theory would help explain that Earth was typically better-defended than we might imagine and why there were fewer ships to protect the planet in later movies and shows.

My Borg Friend’s Back (And There’s Gonna Be Trouble)

In Star Trek: The Next Generation, most of the adventures take place in deep space because the intrepid crew has an ongoing mission to explore strange new worlds, seek out new life and new civilizations, and (come on, you know you’re already saying it out loud) boldly go where no one has gone before. But in “The Best of Both Worlds,” a Borg Cube starts heading directly for Earth. The Enterprise crew tries to develop a weapon that can defeat this implacable foe, one who seems nearly unstoppable after they assimilate Captain Picard. Meanwhile, a fleet of Starfleet ships assembles at Wolf 359 for one last stand against the Borg.

Unfortunately, that entire fleet is wiped out. The Borg makes it to Earth, but the Enterprise manages to stop these bionic baddies after rescuing Captain Picard. Data exploits Picard’s connection to the Collective and puts the cube to “sleep,” and it explodes soon after that. Picard and his crew get a mostly happy ending, but the same can’t be said for the crew of the ships that fought at Wolf 359. All vessels were lost, and only a handful of people survived, including Benjamin Sisko and Liam Shaw. 

Resistance Was Futile

According to this Redditor’s theory, the fleet that assembled at Wolf 359 was the home fleet assigned to (among other things) protect Earth. Some of the ships were likely already at Earth (possibly undergoing repairs or retrofits), and others might have been located near some of humanity’s older colonies. But everyone would have had to have been close enough to Earth to quickly warp to Wolf 359, a real star system that is only eight light-years from humanity’s home planet.

Why is the idea that this was the home fleet so important? In various Star Trek episodes and films, there has often only been one ship (usually the Enterprise) close enough to save Earth. In Star Trek: Generations, for example, the Enterprise-B is on a shakedown cruise, but it’s the only ship close enough to save the El-Aurian refugees from the threat of the Nexus. In Star Trek: The Motion Picture, only the Enterprise can intercept V’ger. In Nemesis, the Enterprise is the only Starfleet ship capable of preventing Shinzon from killing everyone on Earth, and so on.

The Best Of Trope Worlds

This trope can get frustrating when you start comparing Starfleet to, say, the United States Navy. How insane would it be if the whole country had to keep relying on a single ship to save us from major existential threats? Star Trek asks us to repeatedly believe that there’s only one ship within spitting distance of the entire solar system that can take care of the crisis du jour. It’s completely unbelievable, but this Wolf 359 home fleet theory helps make these frustrating moments make more sense. 

It’s entirely possible that, in the time of Star Trek: The Original Series and its spinoff movies, there wasn’t a home fleet. Starfleet was a lot smaller back then. Remember, the original Enterprise was one of only 12 Constitution-class vessels. However, both The Motion Picture and The Voyage Home had Earth being attacked by seemingly unstoppable alien forces. In each case, the only man who could stop things was James T. Kirk, but Starfleet must have known he wouldn’t be around forever. Therefore, sometime before The Next Generation premiered, they developed a home fleet that could protect the Earth from overpowered alien attackers.

The Worst Massacre In Starfleet History

Or so they thought. The Borg wiped the floor with the fleet at Wolf 359, which helps to explain why the admiralty needed to assemble an ersatz fleet in First Contact. They were still rebuilding from earlier losses, and most spare vessels were probably being ordered to areas of interest as the Dominion War loomed near. Speaking of which, that war is the most likely reason that the Enterprise was the only ship that could help in Nemesis. The movie took place four years after the Dominion War ended, and once more, Starfleet would have needed time to fully rebuild its fleet.

Obviously, these are only theories, but they are compelling ones. It makes sense that Starfleet would have learned its lessons from V’ger and the Alien Probe and developed a home fleet, only for it to be destroyed by the Borg at Wolf 359. Afterward, the next big Borg attack and the Dominion War destroyed many vessels, all while requiring the existing fleet to stretch that much thinner. Fortunately, Earth was in good hands. No matter how bad the war with the Dominion got, Captain Sisko and Admiral Ross ensured that there was always a fleet or two close enough to protect paradise, even from those pesky Breen.


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