Connect with us

Tech

The original source code for Backyard Baseball is long gone. Mega Cat Studios remastered the game anyway.

Backyard Baseball 1997 is back in all of its nostalgic glory, sliding onto Steam like Pablo Sanchez when he steals a base. But before Mega Cat Studios could remaster the cult favorite PC game, founder James Deighan had to sift through almost thirty years of detritus.

Playground Productions, a children’s media company, scored the rights to the Backyard Sports games, which were originally put out by Humongous Entertainment for Windows PCs. But the now-defunct video game developer didn’t do a great job at archiving its software when it was bought, sold, and dismantled for parts during the 2000s.

“[Playground] sent us this massive box of Zip disks and files and CD ROMs and just all sorts of things from over the years,” Deighan told TechCrunch. He sifted through the materials with Luke Usher, an engineer who specializes in emulators (programs that allow computers or other devices to imitate video game consoles, like an iPhone app that lets you play Pokémon). But Usher and Deighan discovered a key problem.

“I noticed that the source code was missing for the games that we were trying to work with,” Usher told TechCrunch. “So we got a hold of a copy of the disc of Baseball ‘97, then started from there, and then it became apparent that we’d need to modify the game to get it to run nicely on modern systems. So I started searching the web to see if anybody had worked with that game before.”

That’s how they met John Simon, an engineer who had been modding the Backyard Sports games for fun.

“It’s just something I do from time to time when I really like a game. I play the game, I beat the game, and you know, the replay value is gone, but I haven’t had enough,” Simon told TechCrunch. “So what do you do? For me as a programmer, as a reverse engineer, it’s fun to just go in and dig into the source and see if there are any developer secrets left behind, or incomplete content, the kind stuff you see on the cutting room floor.”

Image Credits:Mega Cat Studios

When Deighan leads projects like this, where a retro game is being brought back to life, he tries to hire from within the fan communities of those games.

“One of the first things we do is we extend the Mega Cat team with people that have already been living in that space for some number of years,” Deighan said. This was also true of a project Mega Cat worked on with NES Mike Tyson games. “So as an example, when we worked on Mike Tyson [i.e. Punch-Out! for NES], we were working closely with Mike Tyson ROM hackers, and speedrunners, and people that know every single corner of it, because they often end up being not only 20 times more passionate, but much more knowledgeable.”

Simon’s expertise with the Backyard Sports franchise proved especially useful, since it’s built within SCUMM, an obsolete game engine that LucasArts released in 1987.

“There might be maybe two dozen people globally that are actively contributing to or working in [SCUMM],” Deighan said. “It’s very much like a legacy artifact from a previous era.”

Even at the time of Backyard Baseball’s original release, SCUMM was already phasing out of use.

“Somehow, the Humongous developers back in the 90s, they built a 3D game inside of this 2D game engine,” Simon said. “Somehow they turned it into a sports game – it’s kind of an insane achievement, especially back in 1997.”

Simon was able to modify assets and scripts from Backyard Baseball using ScummVM, an open source interpreter of the game engine (the programmer behind the 2001 software, Ludvig Strigeus, went on to become one of Spotify’s first developers). But Mega Cat still had the problem of getting the retooled Backyard Baseball to run on modern devices. That was Usher’s job.

“That involved basically building a framework that can hijack the game when you try to run it, take over the control, and then run our own code before the game code starts, and use it as an opportunity to apply patches, make changes, fix bugs, hook into Steam, that kind of thing,” he said. “So the game doesn’t really know it’s been modified, but we jump in before it has a chance to start.”

Image Credits:Mega Cat Studios

Although Mega Cat’s team spent a lot of time in the weeds on the kinds of niche issues that crop up with retro gaming, they didn’t lose sight of the joy of bringing Backyard Baseball back to life. The game has such an enduring fanbase that even the Kelce brothers looked into buying the rights.

“Some of us were doing these things for free for 10 years, so it’s kind of a dream type of project to be a part of,” Deighan said. “It’s such a fun sleeper hit for fandom, for people to kind of hit that nostalgia button and go back in time.”

The tension with Backyard Baseball, though, is that most of its fans, who played the game when they were young, are now in their 20s and 30s. So, a game with a difficulty level geared toward children using computers for the first time might be too easy. But Mega Cat and Playground decided to keep the game true to its original version, instead adding in Steam achievements for players who want an extra challenge.

“We very much believe in preservation,” Deighan said. “Our emphasis was more around, what can we do that allows that digital preservation to stand alone, while also having all these other replayability and collaborative features added in?”

Now, Backyard Baseball 1997 is available on Steam, but Mega Cat’s work isn’t done. With Playground Productions, they will also be remastering Backyard Soccer ‘98, Backyard Football ‘99, Backyard Basketball ‘01, Backyard Baseball ‘01, and Backyard Hockey ‘02.

“The fans have been showing up like crazy,” Deighan said. “It’s easy to stay excited.”

source

Continue Reading
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Tech

Volkswagen’s cheapest EV ever is the first to use Rivian software

Volkswagen’s ultra-cheap EV called the ID EVERY1 — a small four-door hatchback revealed Wednesday — will be the first to roll out with software and architecture from Rivian, according to a source familiar with the new model.

The EV is expected to go into production in 2027 with a starting price of 20,000 euros ($21,500). A second EV called the ID.2all, which will be priced in the 25,000 euro price category, will be available in 2026. Both vehicles are part of the automaker’s new of category electric urban front-wheel drive cars that are being developing under the so-called “Brand Group Core” that makes up the volume brands in the VW Group. And both vehicles are for the European market.

The EVERY1 will be the first to ship with Rivian’s vehicle architecture and software as part of a $5.8 billion joint venture struck last year between the German automaker and U.S. EV maker. The ID.2all is based on the E3 1.1 architecture and software developed by VW’s software unit Cariad.

VW didn’t name Rivian in its reveal Wednesday, although there were numerous nods to next-generation software. Kai Grünitz, member of the Volkswagen Brand Board of Management responsible for Technical Development, noted it would be the first model in the entire VW Group to use a “fundamentally new, particularly powerful software architecture.”

“This means the future entry-level Volkswagen can be equipped with new functions throughout its entire life cycle,” he said. “Even after purchase of a new car, the small Volkswagen can still be individually adapted to customer needs.”

Sources who didn’t want to be named because they were not authorized to speak publicly, confirmed to TechCrunch that Rivian’s software will be in the ID EVERY1 EV. TechCrunch has reached out to Rivian and VW and will update the article if the companies respond.

The new joint venture provides Rivian with a needed influx of cash and the opportunity to diversify its business. Meanwhile, VW Group gains a next-generation electrical architecture and software for EVs that will help it better compete. Both companies have said that the joint venture, called Rivian and Volkswagen Group Technologies, will reduce development costs and help scale new technologies more quickly.

The joint venture is a 50-50 partnership with co-CEOs. Rivian’s head of software, Wassym Bensaid, and Volkswagen Group’s chief technical engineer, Carsten Helbing, will lead the joint venture. The team will be based initially in Palo Alto, California. Three other sites are in development in North America and Europe, the companies have previously said.

image credits: VW

“The ID. EVERY1 represents the last piece of the puzzle on our way to the widest model selection in the volume segment,” Thomas Schäfer, CEO of the Volkswagen Passenger Cars brand and Head of the Brand Group Core, said in a statement. “We will then offer every customer the right car with the right drive system–including affordable all-electric entry-level mobility. Our goal is to be the world’s technologically leading high-volume manufacturer by 2030. And as a brand for everyone–just as you would expect from Volkswagen.”

The Volkswagen ID EVERY1 is just a concept for now — and with only a few details attached to the unveiling. The concept vehicle reaches a top speed of 130 km/h (80 miles per hour) and is powered by a newly developed electric drive motor with 70 kW, according to Volkswagen. The German automaker said the range on the EVERY1 will be at least 250 kilometers (150 miles). The vehicle is small but larger than VW’s former UP! vehicle. The company said it will have enough space for four people and a luggage compartment volume of 305 liters.

source

Continue Reading

Tech

The hottest AI models, what they do, and how to use them

AI models are being cranked out at a dizzying pace, by everyone from Big Tech companies like Google to startups like OpenAI and Anthropic. Keeping track of the latest ones can be overwhelming. 

Adding to the confusion is that AI models are often promoted based on industry benchmarks. But these technical metrics often reveal little about how real people and companies actually use them. 

To cut through the noise, TechCrunch has compiled an overview of the most advanced AI models released since 2024, with details on how to use them and what they’re best for. We’ll keep this list updated with the latest launches, too.

There are literally over a million AI models out there: Hugging Face, for example, hosts over 1.4 million. So this list might miss some models that perform better, in one way or another. 

AI models released in 2025

Cohere’s Aya Vision

Cohere released a multimodal model called Aya Vision that it claims is best in class at doing things like captioning images and answering questions about photos. It also excels in languages other than English, unlike other models, Cohere claims. It is available for free on WhatsApp.

OpenAI’s GPT 4.5 ‘Orion’

OpenAI calls Orion their largest model to date, touting its strong “world knowledge” and “emotional intelligence.” However, it underperforms on certain benchmarks compared to newer reasoning models. Orion is available to subscribers of OpenAI’s $200 a month plan.

Claude Sonnet 3.7

Anthropic says this is the industry’s first ‘hybrid’ reasoning model, because it can both fire off quick answers and really think things through when needed. It also gives users control over how long the model can think for, per Anthropic. Sonnet 3.7 is available to all Claude users, but heavier users will need a $20 a month Pro plan.

xAI’s Grok 3

Grok 3 is the latest flagship model from Elon Musk-founded startup xAI. It’s claimed to outperform other leading models on math, science, and coding. The model requires X Premium (which is $50 a month.) After one study found Grok 2 leaned left, Musk pledged to shift Grok more “politically neutral” but it’s not yet clear if that’s been achieved.

OpenAI o3-mini

This is OpenAI’s latest reasoning model and is optimized for STEM-related tasks like coding, math, and science. It’s not OpenAI’s most powerful model but because it’s smaller, the company says it’s significantly lower cost. It is available for free but requires a subscription for heavy users.

OpenAI Deep Research

OpenAI’s Deep Research is designed for doing in-depth research on a topic with clear citations. This service is only available with ChatGPT’s $200 per month Pro subscription. OpenAI recommends it for everything from science to shopping research, but beware that hallucinations remain a problem for AI.

Mistral Le Chat

Mistral has launched app versions of Le Chat, a multimodal AI personal assistant. Mistral claims Le Chat responds faster than any other chatbot. It also has a paid version with up-to-date journalism from the AFP. Tests from Le Monde found Le Chat’s performance impressive, although it made more errors than ChatGPT.

OpenAI Operator

OpenAI’s Operator is meant to be a personal intern that can do things independently, like help you buy groceries. It requires a $200 a month ChatGPT Pro subscription. AI agents hold a lot of promise, but they’re still experimental: a Washington Post reviewer says Operator decided on its own to order a dozen eggs for $31, paid with the reviewer’s credit card.

Google Gemini 2.0 Pro Experimental

Google Gemini’s much-awaited flagship model says it excels at coding and understanding general knowledge. It also has a super-long context window of 2 million tokens, helping users who need to quickly process massive chunks of text. The service requires (at minimum) a Google One AI Premium subscription of $19.99 a month.

AI models released in 2024

DeepSeek R1

This Chinese AI model took Silicon Valley by storm. DeepSeek’s R1 performs well on coding and math, while its open source nature means anyone can run it locally. Plus, it’s free. However, R1 integrates Chinese government censorship and faces rising bans for potentially sending user data back to China.

Gemini Deep Research

Deep Research summarizes Google’s search results in a simple and well-cited document. The service is helpful for students and anyone else who needs a quick research summary. However, its quality isn’t nearly as good as an actual peer-reviewed paper. Deep Research requires a $19.99 Google One AI Premium subscription.

Meta Llama 3.3 70B

This is the newest and most advanced version of Meta’s open source Llama AI models. Meta has touted this version as its cheapest and most efficient yet, especially for math, general knowledge, and instruction following. It is free and open source.

OpenAI Sora

Sora is a model that creates realistic videos based on text. While it can generate entire scenes rather than just clips, OpenAI admits that it often generates “unrealistic physics.” It’s currently only available on paid versions of ChatGPT, starting with Plus, which is $20 a month. 

Alibaba Qwen QwQ-32B-Preview

This model is one of the few to rival OpenAI’s o1 on certain industry benchmarks, excelling in math and coding. Ironically for a “reasoning model,” it has “room for improvement in common sense reasoning,” Alibaba says. It also incorporates Chinese government censorship, TechCrunch testing shows. It’s free and open source.

Anthropic’s Computer Use

Claude’s Computer Use is meant to take control of your computer to complete tasks like coding or booking a plane ticket, making it a predecessor of OpenAI’s Operator. Computer use, however, remains in beta. Pricing is via API: $0.80 per million tokens of input and $4 per million tokens of output.

x.AI’s Grok 2 

Elon Musk’s AI company, x.AI, has launched an enhanced version of its flagship Grok 2 chatbot it claims is “three times faster.” Free users are limited to 10 questions every two hours on Grok, while subscribers to X’s Premium and Premium+ plans enjoy higher usage limits. x.AI also launched an image generator, Aurora, that produces highly photorealistic images, including some graphic or violent content.

OpenAI o1

OpenAI’s o1 family is meant to produce better answers by “thinking” through responses through a hidden reasoning feature. The model excels at coding, math, and safety, OpenAI claims, but has issues deceiving humans, too. Using o1 requires subscribing to ChatGPT Plus, which is $20 a month.

Anthropic’s Claude Sonnet 3.5 

Claude Sonnet 3.5 is a model Anthropic claims as being best in class. It’s become known for its coding capabilities and is considered a tech insider’s chatbot of choice. The model can be accessed for free on Claude although heavy users will need a $20 monthly Pro subscription. While it can understand images, it can’t generate them.

OpenAI GPT 4o-mini

OpenAI has touted GPT 4o-mini as its most affordable and fastest model yet thanks to its small size. It’s meant to enable a broad range of tasks like powering customer service chatbots. The model is available on ChatGPT’s free tier. It’s better suited for high-volume simple tasks compared to more complex ones.

Cohere Command R+

Cohere’s Command R+ model excels at complex Retrieval-Augmented Generation (or RAG) applications for enterprises. That means it can find and cite specific pieces of information really well. (The inventor of RAG actually works at Cohere.) Still, RAG doesn’t fully solve AI’s hallucination problem.

source

Continue Reading

Tech

Not all cancer patients need chemo. Ataraxis AI raised $20M to fix that.

Artificial intelligence is a big trend in cancer care, and it’s mostly focused detecting cancer at the earliest possible stage. That makes a lot of sense, given that cancer is less deadly the earlier it’s detected.

But fewer are asking another fundamental question: if someone does have cancer, is an aggressive treatment like chemotherapy necessary? That’s the problem Ataraxis AI is trying to solve.

The New York-based startup is focused on using AI to accurately predict not only if a patient has cancer, but also what their cancer outcome looks like in 5 to 10 years. If there’s only a small chance of the cancer coming back, chemo can be avoided altogether – saving a lot of money, while avoiding the treatment’s notorious side effects.

Ataraxis AI now plans to launch their first commercial test, for breast cancer, to U.S. oncologists in the coming months, its co-founder Jan Witowski tells TechCrunch. To bolster the launch and expand into other types of cancer, the startup has raised a $20.4 million Series A, it told TechCrunch exclusively.

The round was led by AIX Ventures with participation from Thiel Bio, Founders Fund, Floating Point, Bertelsmann, and existing investors Giant Ventures and Obvious Ventures. Ataraxis emerged from stealth last year with a $4 million seed round.

Ataraxis was co-founded by Witowski and Krzysztof Geras, an assistant professor at NYU’s medical school who focuses on AI.

Ataraxis’ tech is powered by an AI model that extracts information from high-resolution images of cancer cells. The model is trained on hundreds of millions of real images from thousands of patients, Witowski said. A recent study showed Ataraxis’ tech was 30% more accurate than the current standard of care for breast cancer, per Ataraxis.

Long term, Ataraxis has big ambitions. It wants its tests to impact at least half of new cancer cases by 2030. It also views itself as a frontier AI company that builds its own models, touting Meta’s chief AI scientist Yann LeCun as an AI advisor.

“I think at Ataraxis we are trying to build what is essentially an AI frontier lab, but for healthcare applications,” Witowski said. “Because so many of those problems require a very novel technology.”

The AI boom has led to a rush of fundraises for cancer care startups. Valar Labs raised $22 million to help patients figure out their treatment plan in May 2024, for example. There’s also a bevvy of AI-powered drug discovery firms in the cancer space, like Manas AI which raised $24.6 million in January 2025 and was co-founded by Reid Hoffman, the LinkedIn co-founder.

source

Continue Reading