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How William Shatner Accidentally Broke A Younger Star Trek Actor’s Heart

By Chris Snellgrove
| Updated

One of the reasons that Star Trek: The Original Series became a breakout sci-fi hit was because of its stellar cast. Who else could make an alien charismatic like Leonard Nimoy, or so perfectly embody the fiery passion of humanity like DeForest Kelly? Of course, the real lynchpin of the show was William Shatner, who instantly transformed Captain Kirk into the most compelling pop culture icon of the 20th century. For decades, it seemed like it would be impossible to replace Shatner, but that didn’t keep Paramount from trying. Chris Pine played this famous captain in Star Trek (2009) and its two sequels, while Paul Wesley currently plays Kirk on Strange New Worlds.

In the Kelvinverse films, Pine’s performance was basically a high-energy imitation of Shatner’s, which was a lot of fun. To Wesley’s credit, he has leaned more into his particular strengths as an actor, giving us a Kirk who is notably more thoughtful and nuanced. By now, Strange New Worlds fans are quite happy with his performance, and most can’t imagine anyone else playing this iconic sci-fi figure. However, one fellow performer might not be so happy. Originally, Sam Kirk actor Dan Jeannotte thought he’d be playing James Kirk. Why is that? In the original show, Sam Kirk was played by William Shatner wearing a fake mustache!

The Other Kirk

When Dan Jeannotte first shows up in Strange New Worlds, it serves as a kind of visual punchline. When we hear reference to a “Mr. Kirk,” audiences naturally expect to see Star Trek legend James T. Kirk. Instead, we discover that it’s his brother, Sam, who is currently stationed on the Enterprise. While this made for a fun tease early in Season 1, and Sam has proven to be a great character in his own right, it didn’t take the writers long to actually bring James Kirk to the show. When this happened, Jeannotte thought that he was going to be the one to play this legendary future captain.

He admitted this recently at a Trek Long Island panel. “They were like, later in the season, Jim Kirk shows up, I’m like, yeah, here we go! And then they’re like… Paul Wesley!” Why, though, did Jeannotte think he had a shot at playing a completely different character? It all goes back to Sam Kirk’s one and only appearance in Star Trek: The Original Series: “Operation, Annihilate!” In this Season 1 finale, he is already dead when the Away Team finds him. Since he was written to be an older brother with no speaking lines, the show saved money by having William Shatner (complete with bad makeup and mustache) play the role.

The Man, The Myth, The Mustache

Therefore, Dan Jeannotte’s confusion is a bit more understandable. Canonically, the George Kirk of TOS looked enough like his younger brother to be played by the same actor, so it’s not that crazy to think the James Kirk of SNW would just look like Sam without the mustache. However, Paramount wisely decided that this would be way too silly for their prestige sci-fi show and cast Wesley in that role instead. Jeannotte ultimately took the casting in stride, telling the Trek Long Island audience that “Paul has a lot to live up to … and a lot of expectations to manage.” As for himself? “All I had to do was be better than a corpse.”

Still, I kind of want to visit the alternate timeline where Jeannotte played both Kirks, ideally with a Henry Cavill-style mustache CGI’ed on Sam. How wonderfully silly would that make all of their interactions? Speaking of mustaches, here’s a fun fact: Leonard Nimoy protested a Season 1 plot point about someone putting a mustache on Spock because he wanted to protect that character’s dignity. At the end of that same season, Shatner didn’t hesitate to wear a fake mustache to play a non-James Kirk role for the first and last time. Why did he do that?

Simple: anything to get more screen time, baby!


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WWII Spy Thriller On Netflix Based On An Incredible True Story

By Jacob VanGundy
| Published

operation mincemeat

Operation Mincemeat is a spy thriller based on a true British intelligence operation from World War II. While the spy story is fascinating, and there was enough suspense to keep me watching, the movie is bogged down with unnecessary interpersonal drama. The result is an uneven, disappointing movie that doesn’t live up to its premise. 

Based on Ben Macintyre’s book about the historical event, Operation Mincemeat is about a misdirection mission by British intelligence. To hide the Invasion of Sicily, a plot is hatched by British intelligence officers Ewen Montagu and Charles Cholmondeley to plant false information on a corpse and have it wash ashore.

operation mincemeat

To sell the fake soldier’s identity, a detailed backstory was constructed including a fictional fiance using a photo of the office’s secretary Jean Leslie. 

The Period Drama Overshadows The Spy Intrigue

operation mincemeat

Operation Mincemeat brings together a fantastic cast of UK actors, who deliver great performances across the board. Colin Firth, Matthew Macfayden, and Kelly Macdonald play the movie’s three leads, making their characters feel real. The supporting cast also features great actors like Penelope Wilton, Johnny Flynn, Jason Issacs, Mark Gatiss, Paul Ritter, and Simon Russell Beale.

While I found the depiction of spycraft in Operation Mincemeat compelling it was weighed down with superfluous period drama elements. Much of the film’s runtime is dedicated to the love triangle between its three main characters, which adds a layer of unneeded personal drama that actively distracts from the spy mission’s inherent tension.

It’s the sort of tacked-on plotline that feels like it exists to meet period drama expectations, and I was unsurprised to learn it was invented whole cloth for the movie. 

The Spycraft Is More Interesting

Some of the most interesting spy thriller moments of Operation Mincemeat are glossed over to dedicate more time to its boring love triangle. Numerous scenes depict the budding relationship between Ewen and Jean, while the head of Germany’s army intelligence discovering the plot and turning a blind eye to undermine the Nazi regime is given a single truncated scene.

As a fan of spy thrillers, I can’t help but feel like the movie prioritizes the wrong elements of its plot.

The pacing in Operation Mincemeat also suffers due to its love triangle. What should be a consistently suspenseful movie grinds to a halt halfway through to focus on the romantic subplot and the hostility it creates between Ewen and Charles. With a runtime of 128 minutes, it drags on for too long, drawing attention to its unneeded subplot.

Despite its shortcomings, Operation Mincemeat has a strong story at its core and it tells that story well when its focus isn’t divided. It’s at its best when it depicts the finer details of the operation and the construction of the soldier’s fictional life. With strong acting and directing, it’s well-made even when the writing falls short. 

Fans of period dramas who also enjoy spy stories will likely enjoy Operation Mincemeat, while fans looking for a spy thriller like I was may find it disappointing. It’s a well-made movie bogged down by a single poor creative decision. You can watch the film version of one of history’s most fascinating spy stories for yourself on Netflix.

OPERATION MINCEMEAT SCORE


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Stargate SG-1 Started A Series-Long Tradition And A Fan Favorite Running Joke

By Jonathan Klotz
| Updated

One thing you’ll notice when you’re (re)watching Stargate SG-1, is that Daniel Jackson (Michael Shanks) dies a lot. By the time he dies in Episode 12, “Fire and Water,” his death count is up to three (the movie, and “Nox”), which is a little high for a regular human. Then again, he doesn’t really die in “Fire and Water,” so should that even count? Stargate Command gives him a full funeral with military honors so to my mind, it counts as another notch for “Daniel Jackson is Dead.”

Daniel Jackson Is Dead. Again. For The Third Time.

Richard Dean Anderson And His Team Stargate Hockey Stick

“Fire and Water” opens with SG-1 coming back earlier than expected from their latest mission, looking all sad and dejected as Hammond asks what went wrong, and learns that “Jackson is dead.” Before the opening credits we see the whole military funeral, O’Neill (Richard Dean Anderson) giving a touching eulogy where he admits that Jackson is the heart of the team. Out of anger, O’Neill, likely a little drunk off of Molson’s, takes out the window of a car with a hockey stick (look quick and you’ll note it says “Anderson” on the stick) and angrily demands they movie it. It’s Hammond’s car, prompting a suddenly much calmer O’Neill to tell his boss that he needs to replace that window. 

The SG-1 team slowly realizes that Daniel isn’t dead. Something messed with their minds to make them think he was. Turns out, Daniel’s alive, underwater in the lair of the aquatic merman Nem to help solve the thousand-year old mystery of what happened to his mate, Omoroca. We learn that Omoroca and Nem helped teach the ancient Babylonians until she was murdered by Belus, who of course, was a Goa’uld System Lord. It all goes back to the Goa’uld. 

The Math Ain’t Mathing

Gerard Plunkett As Nem

The merman like Nem is played by Gerard Plunkett, who first appeared on Stargate SG-1 as Councilor Tuplo in “The Broca Divide,” starting the trend of actors playing multiple aliens during the show’s decade-long run. Nem never reappears, nor is he or Omoroca mentioned again, perhaps because someone behind the scenes did the math and realized the pair’s involvement with the ancient Babylonians and also the Goa’uld broke the timeline.

Jackson tells Nem that Omoroca helped inspire the Tau’ri rebellion against the Goa’uld. That took place in 3000 B.C.E. in Egypt, yet Jackson says Nem was on Earth 4,000 years ago working with the Babylonians. That maths out to roughly 2000 B.C.E., or a thousand years after the rebellion. Goa’uld being active on Earth and acting as Gods past that point doesn’t work with the timing of the burial of the Stargate. 

“Fire and Water” is another in the long line of episodes that introduces an advanced species with deep ties to the roots of human civilization that we never see again. Get used to it, even Stargate Atlantis does this years later. It’s also not the last time that Jackson is killed in the line of duty. On its own, it’s a bit of an empty episode that alludes to bigger things, though it does get a little credit for Nem’s planet Oannes not looking like the woods of Vancouver for once. 


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EA reverses course, removes microtransactions from College Football 27

EA Sports announced it will remove all paid progression options from College Football 27‘s Dynasty and Road to Glory modes, reversing a decision that drew significant backlash from fans and content creators following the game’s launch.

In a statement posted to social media during the game’s launch week, the developer acknowledged that player feedback indicated the microtransactions “missed the mark.”

The studio said the paid options had been “added independent of deeper mode progression with the aim to give players more choice,” but conceded that “what you’ve said is that they’re not adding the value we intended.” EA said the changes would take effect the following morning, though it warned that players with existing College Point balances would lose the ability to apply them to Road to Glory or Dynasty once the features were removed, urging fans to spend their points beforehand.

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The reversal follows a wave of criticism after College Football 27‘s release, with fans organizing around the hashtag #CFBPlayDontPay to voice frustration over microtransactions appearing in the game’s single-player offline modes. The system allowed players to spend real money to instantly boost their coach or player’s development. For example, maxing out a coach in Dynasty from the start could cost as much as $100, more than the price of the game itself.

Compounding the frustration, EA also removed sliders that let players in College Football 25 and 26 manually adjust how much experience they earned, a feature that had let people level up faster without paying. With that option gone, spending money became the only way to speed up progression, which is what drove much of the backlash.

Notably, the statement stopped short of ruling out microtransactions from the franchise going forward. EA said its “goal for live service plans in CFB28 and beyond will be to deliver valuable features and content with greater transparency and communication” — language suggesting paid content will return in some form in next year’s edition, even as the company walks back the current game’s implementation.


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